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In this context, rigour and ethics should take precedence over any other consideration or alignment, whether ideological or entrepreneurial. What problems does the communication of emergencies and social-health risks pose in the information society? The existence of epidemics -even pandemics- throughout history has been intrinsic to the evolution of human beings.

They have always coexisted with us as a species. In times when there were no medical advances and current health conditions, it was relatively common for the outbreak of a bacterium or virus to be lethal to hundreds of thousands of people and even entire populations.

One example of this, which is undoubtedly paradigmatic, was the terrible black plague of the 14th century, although there were others throughout history which, due to their virulence or intensity, did not lag behind. They had consequences of such magnitude that, together with their terrifying lethality, they modified economic, political, social and cultural patterns that undoubtedly conditioned the course of history.

Neuromarketing is a new research tool that arises from the convergence between traditional marketing and neuroscience, that is, the part of medicine that studies the brain and its reaction to different stimuli.

This article describes how neuromarketing is now widely used to design, structure and confer visual identity on multiple advertising campaigns, relying on the use of ICT s to produce maximum impact on consumers. Archaeology At the Frontier Seven challenges to decipher the megalithic phenomenon. This article presents seven challenges that must be met if we are to better understand megalitism. Further multidisciplinary studies, based on collaboration between archaeologists, astronomers, historians, computer scientists, architects, engineers, etc.

Why were these huge and complex stone monuments erected? They represented a huge effort for those who created them, at a time with great technological limitations for their construction and with a raw material, of tons of weight, often located in quarries hundreds of kilometers away.

Today we know that they followed specific architectural and astronomical guidelines but we are still far from obtaining definitive answers. There are dozens of planetary satellites in the Solar System.

Far away are the times when there was talk of a very limited number for each planet. Today the count is In addition, there are dwarf planets and asteroid belt objects that also have their own satellites. Each of these moons is a world unto itself. There are huge ones, bigger even than planets. Others are very small objects years, only a few miles in diameter. Some orbit very close to the planet, and some orbit a huge distance away.

Although most lack an atmosphere, there are those who do. They are, in short, a very varied and strange landscape, but in all cases extremely beautiful. In this section we present some of the most striking moons in the Solar System. And we offer some curious and sometimes not very well known data that inform us of the richness of our cosmic neighborhood and, above all, how much we still have to discover.

The aim is that these people have quality of life using innovation and the many possibilities that allow us the newest technologies, such as 3D printers with the use of common plastic PLA. As a result, most children in this situation are less likely to be in school, adults have great difficulty in finding employment and yet present a greater vulnerability factor that can lead to extreme poverty.

Guest Author Dialectical Thinking. Crossing borders in understanding our reality. That seemed to be part of the bedrock of physics, but now it is being challenged by researchers following up an insight by an Italian mathematician. He was a room-mate and close friend of the physicist Enrico Fermi. This format, with squares, is a quadratic equation. A quadratic equation had to have both a positive and a negative solution — and the negative solution was missing.

The implications were great. This forward-in-time solution describes the familiar situation of the law of entropy. He later wrote:. I have no doubts about the date when I discovered the law of syntropy. Suddenly I saw the possibility of interpreting a wide range of solutions the anticipated potentials of the wave equation which can be considered the fundamental law of the Universe.

In other words, syntropy is a converging force which leads to life, order and diversity and is present in living systems, whereas entropy is a diverging force which leads to chaos and death and is also present in physical systems. There are two forces interacting, one building up and the other breaking down. It suddenly seemed as if the sky were falling apart, or at least the certainties on which mechanical science had based its assumptions.

The properties of this new law opened consequences which were just incredible and which could deeply change the biological, medical, psychological, and social sciences. However, in he met and fell in love with Antonella Vannini, and life took a different turn. The bottom line is that if you want print copies in the saddle-stitched binding, you have until Feb 28th to get your order in.

And I'd recommend getting it in a bit earilier than that as I don't know how they will handle the transition. I assume they'll accept orders up to that date and fulfill them into March it takes up to 2 weeks after you place the order for it to get printed and ship , but who knows. In any case, the winds of change are blowing and there isn't anything we can do about it, we just need to roll with it and move forward.

This time, Tom Verreault kit-bashes some computers and transmitter arrays as terrain pieces. We already have a couple more miniature articles in the queue so you can expect to see more of these in the future.

Welcome to issue 29 of the Frontier Explorer. You can grab it here on the issuefront-coverh. We kick off the issue with a new ship by a new author, Shawn Starky, detailing a small hull size 4 freighter. The first article, Electrochemical Slugthrowers, looks basic projectile weap-ons and provides a variety of new models. Future articles will look at other weapons and develop his version of an alternate Frontier.

We round out the issue with our usual comics, another article from Jurak Hangna, a look at the Battle of Zebulon, a book review, and a new bit of equipment from the Minzi Marketplace. Issue 28 of the Frontier Explorer is now available. In this issue we have a grab back of articles including more installments of the Things That Go Boom! This table lets you roll a few dice and get a quick random character concept. Aaron and Brian Phongluangtham went to town drawing a bunch of characters generated from the codex when Aaron first posted.

Several of their images are featured with the codex in this issue. We round out the issue with a look at whips, our regular Jurak Hangna article, and our comics. The full article list is:. Issue 27 Cover - medium Welcome to issue 27 of the Frontier Explorer. Our new author in this issue is Jerry Boucher, who also drew the absolutely amazing cover image for the issue.

The cover is a callback, albeit from the sathar side, of the classic Elmore painting that graces the cover of the original rules. His article looks at the construction and use of the sathar weapons. We also continue our support for Traveller with an adventure for that game system that has its roots in a sample adventure in the Star Frontiers rules.

Issue 26 of the Frontier Explorer is now available. This is a more typical grab-bag issue with no particular theme, although it definitely leans heavily to the weapons and equipment direction. We have articles by two new authors this issue: Nick Landry and John Blaylock, with articles on portable power sources and energy weapons, respectively. I think we can expect to see more articles from them in the future.

This issue contains the first two articles, about grenades and missiles. This series will run with a couple of articles in each issue for the next year or so. So you can expect a lot of explosions in the future. Another first for this issue is articles for the Traveller game system.



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